by Azure at 05-20-2017, 09:44 PM
I thought it'd be great to make a super master list of basic resources needed for voice acting, and content production. I'm emphasising free software and music but other tutorials, resources and links are included as well. Feel free to suggest stuff.


Music
https://incompetech.com/ - Royalty Free music
http://soundimage.org/ - Free music and loops
Josh Woodward - Free music
CC Mixer - Mix of paid and free music use the search for stuff that fits your budget and project
Freeplay Music -  Read the TOS but music is available free for non commercial projects
DanoSongs
Freesountrack music

SFX to download
https://www.freesound.org/
BXFR - Retro video game sound generator
Sounds Resource - Video game SFX rips
Find Sounds - SFX search Engine
Soundjay - Free SFX
Free Sound Effects Archive 
Tairo Komori's Free SFX
Kyutwo - anime SFX
Pond5 - has some public domain sounds

Articles about SFX
Creating SFX


Software - Audio

Audacity - free open source audio recording and editing ( Mac, PC, Windows)
Reaper ( $60 Non Comercial, $225 Comercial) 
Levellator - Free drag and drop application to level out all your audio
Ocenaudio - Free
Ardour - Free

Software - Video

Virtualdub - Basic Video editing, most useful for batch editing and compressing video
Lightworks ( £15 a month)
Adobe Premiere Elements about £85 unlike the creative cloud this cut down version of Adobe Premiere is a one time purchase, where you then pay for any upgrades. Keep an eye on Amazon who often sell it off bundled with photoshop elements.
Shotcut - Free, Multiplatform and open source.


Software - Writing

Celtx - Free screenwriting and collaboration tool
Scrivener - Around $20 often on sale especially after NanoWrimo. Writing software that allows you to plan out your work, include character bios can output in screenplay format.
Hints on Writing Radio Drama


Podcasts and Youtube

Voice Acting Mastery- Crispin Freeman's podcast
Podcast Stage - Equipment reviews
The Audio drama podcast
How to make your own Pop Filter
DIY Sound Booth in Under an Hour
BoothJunkie
VO Buzz Weekly

Writing
BBC Writer's room ( tips, contents and example scripts)
Writing Excuses - Four authors discuss writing.
Radio Drama Template for MS Word
Radio Drama 101

Free Texts and Scripts

Project Gutenberg -  Royalty free out of copyright books
Phillip K Dick public Domain stories

Pronunciations and accents 

The speech accent archive links to various recordings of different accent by region
Audio Eloquence  links to various pronunciation guides for specific topics 

Free Hosting for media
Vid.me - ( Video) Low traffic but seems like it's much easier to host fan projects there
Soundcloud - Free audio hosting, good discoverability lots of spambots 
Youtube - needs little introduction, obviously the main place for automated copyright strikes as well so keep that in mind if making fanworks
Audioboom
by Azure at 05-19-2017, 10:40 PM
So you've held auditions and you now need to cast. I'll briefly talk about, this though in the end it's up to you. But if you're still stuck here are some pointers:
 
  • The person fits the character – if you're sensible your audition had example lines that will help you pick out who will portray the character the best. Rarely will they be exact, but this the whole core of casting, this is the thing you want. Here are some things to think about.:
    The person's voice type matches ( e.g high for cute anime schoolgirl).
    The person's accent – in some cases this is important, does their accent fit your character's background.
    - Does the voice actor sound the right age?
    Recording Quality – Is their audition up to standard? Treat the audition as an example of the best quality the person can muster, don't cast them then expected them to buy a £500 micrphone.Do they fit with the other cast members? You're casting a whole production, make sure voices relate and siblings don't have totally different accents ( unless it's part of the plot). Will the voices you cast gel together?Do they seem like they will be fun to work with? If they sound rude or arrogant in their audition e-mail it's probably a bad sign.
 
When you cast send an email asking cast to confirm, it's also OK to cast people as understudies which they should then confirm.
 
Managing your project
 
Plan ahead as much as you can, in your audition post make sure to state when the deadlines will be if cast. Be sure to emphasise this again, when you send out the script. If you're doing something episodic, I recommend sending out scripts by episode with a link to further eps so voice actors can look ahead without you pressuring them.
Sometimes a first take isn't perfect, the actor sends you lines with mistakes or when you hear it aloud the script sounds wrong. Again it's OK to ask for retakes, be polite, give another deadline to get things done. Make to include clear instructions on what to change, and be sure to thank the VA for their time. Don't ask for retakes just because you can, ask because you need them!
 
Sometimes people don't meet deadlines, for whatever reason. You can help nudge things along by sending a reminder say a week before deadline, and again if they haven't replied on deadline. Most people are good about sending producers emails if their situation changes and they can't meet a deadline, in this case you can think about setting an extension. If a VA contacts you like this it normally means they want the part and they really can't do it in time.
 
On the downside people sometimes just don't do their lines. This is something I struggle with. But in the end if they don't do the recordings you may have to recast. Be sure to be fair, wait until after the deadline then send them an email reminding them their lines are due, then set a deadline for their response and politely tell them if they don't respond you'll have to recast. Then if the deadline goes by and they haven't replied, you can recast guilt free. If you had an understudy listed, they are your first port of call!
 
Try to keep track as much of the project as you can. Everyone does it differently. For example recently I've started using google docs to track progress of a podcast pilot I'm working on. All the members of the cast can see and edit it:
 
[Image: podcast.png]
You can see that it has spaces for all the casts to check in when they've watched the anime due for that cast, as well as space to make notes and schedule recording sessions.
 
In short keep to your own deadlines as well as imposing them on others. Leave and plenty of time to get stuff done! Don't cast and then expect to have everything done in 24 hours.
by Azure at 05-19-2017, 10:38 PM


  1. First of all can you tell us a bit about yourself?
    I'm Managing Editor of Entertainment News, a division of UBC Media, with a team of multi media journalists who provide rolling showbiz news and videos to more than 140 commercial radio stations around the UK and other online clients. 
    Over the years I've won awards for my work, including gold at the European Radio Awards, as well as being a finalist at the prestigious Sony Radio Academy Awards.
    My career has taken me across the radio industry, most notable as a news presenter on London's 95.8 Capital FM and Capital Gold for 10 years, as well as a DJ on Capital FM London. Running parallel to this, and which I still do, is voice commercials, front many corporate presentations and can be heard as the 'voice' of many on-hold telephone systems.


  2. You're a journalist as well as a voice over artist, how well do these two fields integrate?

    On paper these two areas, journalist and voice over artist, are poles apart - however as a radio journalist it does give me a greater understanding of writing scripts and voicing them too. When I receive a script to record it helps me greatly to understand what the client is trying to convey through the use of the words in the script and the style they want to achieve - coupled with the brief they have given me.


  3. Can you think of any advice for someone looking for a career in the media ( specifically voice over)?

    Media is a 'can do' industry - you'll find many people who can't be bothered to start on the bottom of the ladder and prove themselves as they progress. With this, it leaves the door wide open for those who can be bothered and get stuck in! Be persistent - but don't follow any job or role in media. Know what you want to do and get involved in some way, in that area.
    Never give up, be polite, engaging, willing and work your socks off. It'll pay off eventually, if not financially then through job satisfaction!

    b) If someone is looking to take any training or courses in voice over how would you recommend they go about picking a course?

    The biggest piece of advice for someone looking for a career as a voice over is know your voice! It sounds either obvious or silly - but it's the third one, it's true! Know your voice's strengths and weaknesses. Know its high and low capabilities - just like a singer. If you know all its parameters, then you can manipulate your vocal range to achieve the tone, texture and pace of a script you are reading. 
    Always listen to other people's voices in commercials, narration, on-hold messages, etc, and listen to how these voice artists achieve what you hear. Try it yourself - not necessarily in a studio, but for fun as you're going about your day when you're alone. Think of what they are saying, how they are saying it. Sure, in post-production a voice can be slowed down or sped up (for example in the terms and conditions part at the end of a commercial,) but just practice! 


  4. Do you have any particular warm ups you use before you record?

    Yes - talk very low before you go in to the studio! Silly low, as low as you can go - and high, stupidly high - as high as you can speak, and then everything in between. It's all about loosening your vocal chords.
    Have water with you in the studio - my top tip is hot, not boiling, water and drink this before and in between takes. Never drink coffee, tea, or soft drinks - these build up excess saliva in the mouth, not good if you're about to do a read or a long session. Likewise, never eat before you go in the studio or have a meal before hand. If you don't believe me - go against my tip and you'll see how it is when you try to voice a script!


  5. Can you tell us a bit about your recording set up?

    I haven't a home voice studio of my own, however I do all my editing and audio production at home before sending a voice session back to the client. I ensure I take out any mistakes and send off the finished article.
    I'm fortunate to work in an environment where I have access to one of six self-op voice studios. Should I be out of the office on a particular day, I'm just a 5 mile drive to a studio - this suits me perfectly and has done for almost 20 years now.


    [Image: Philip%202_0.jpg]


  6. Do you have any advice on recording demo reels? When should an aspiring voice over artist think of recording their first one and what should it contain?

    A voice reel should be no more than 2 minutes in duration overall and contain a variety of different voice styles. Now with everything being online, an overall demo isn't required. Instead you should use individual demos, one per style, to showcase your range of styles.
    When is the right time? You'll know - just remember practice makes perfect and always get a copy of anything you voice so you can self critique yourself.


  7. Do you have any final advice you wish to share? Or projects you're working on that you'd like to let us know about?

    Aside from running Entertainment News ([/url]http://www.EntertainmentNews.co.ukWink, presenting music shows on Time 106.6 ([url=http://web.archive.org/web/20140626021255/http://www.Time1066.com/]http://www.Time1066.comWink and voicing various projects, I also help coach and produce up and coming voice over artists and their demos. Every person is a fresh challenge, which I enjoy. And in between all of that I'm about to start work on my own website to show case my own work and coaching and consultancy services. In the meantime you can get in touch by following me on Twitter, @PChryssikos.
 
We want to thank Philip for his time, be sure to check out his twitter account!
by Azure at 05-19-2017, 10:36 PM
[Image: dalek.png]
Ever wanted to sound like a Dalek or the Cybermen from Doctor Who, follow this short tutorial to find out how you can do it using Audacity.

Requirements:

  • Audacity

  • killeringer plug-in (Find out how to install plug-ins on to Audacity on our tutorial, which can be found here)

  • Microphone
Record your Dialogue!, Make a recording of what you'd like to be transformed into a Dalek or Cybermen voice. Do any cleaning up you think is necessary (e.g. noise removal). Now highlight your recording and go to Effect > Killeringer, you should now be shown a pop-up box with three options of Root-pitch, Speed and Amount.
Insert the following amounts (using either the slider or typing in on the text boxes):
Dalek:

  • Root-Pitch: 0.03

  • Speed: 0.01

  • Amount: 0.01
Cybermen:

  • Root-Pitch: 0.033

  • Speed: 0

  • Amount: 0
[Note: these are only the basic amounts, you may need to adjust slightly according to your voice]
Press OK and go to Effect > Normalize to increase the sound of the audio; then play!
Congratulations, you now are a Dalek or Cyberman!!!
Be sure to take a look at our other tutorials found below:
by Azure at 05-19-2017, 10:35 PM
How to audition for online voice acting projects
 
If you're on this site then there's a chance that you want to get involved in amateur voice acting, or you might be looking for voice actors. This guide is for AVAs looking to audition, but might also be of use for those of you posting auditions so you can understand how the process works. Amateur voice acting roles are usually recorded in each actor's own home, they then send the files to the project creator ( often called a producer), who mixes everything together. Very rarely does any AVA part require travel or for the participants to meet.
 
If you haven't done so already make sure you have recording software such as Audacity.
 
Auditions
Auditions should hopefully have the following things, a description of the project type; fan, dub machinima etc ( see our project type for more information if you're unsure), information about the character, some audition lines and a deadline for example. Here's an extract from an audition for my Neko Majin Z audio drama which I finished a while ago:
 
Quote: 
Neko Majin Z is a self parody manga by Akira Toiryama author of Dragon Ball/Z and Dr Slump. Neko Majin ran for 5 chapters in the Japanese version of the famous manga magazine shonen jump and is also available in book format. NMZ makes lots of fun of DBZ, with the main character Z the Neko Majin being not too far from Db’s hero Son Goku
This is the last episode so features a ton of characters from Dragon Ball Z, I’ve added in a few since the NMZ manga shows a few but they do not speak. Since the chronology is a little off in the manga too I’ve taken liberty with their ages. I am not worried if you sound like the dubs or not, I watched the Ocean dub when it was on but if you can do FUNimation cast impersonations feel free. This is a parody so as long as the characters are recognisable that’s fine.
 
 
GOKU
[Image: goku.jpg]
Main character
Goku one of the most powerful warriors ever, he also has a very pure heart or else is very simple. We’ve reflected his country accent from the Japanese version, but I’m not stuck to this like glue. What I’ve most looking for is a voice that embodies adult Goku. ( Goku does do a little humming/singing in this episode nothing fancy just make sure you are comfortable with it ;D)
Line 1:
Well I was gonna ask, have ya been keeping up your training?
Line 2:
Gosh Dang it! I could of sworn it was around here!
 
Please name your files yourname_charactername_lineno.mp3
Zip them all up, along with a text file with your contact details to aralechan@gmail.com
Deadline is Sunday the 11th of October

 

First thing you need to do is check the deadline, if it hasn't passed you're all good to go. If it has and the producer hasn't come back and edited the post to say it's closed, then it's sometimes worth asking them if it's still open. Be careful it was posted last year for example, it's probably cast by now!
Auditioning

So this audition is for the part of Son Goku from DBZ, if it was a less well known character I'd have listed accent, voice pitch etc but I was relying on familiarity with the character anyway, I could always have linked a video if I wanted a specific voice. If you wanted to audition you'd record each of the three lines as individual mp3 files. Sometimes actors send more than one take, but unless the producer specified otherwise you can just send one. Don't go overboard with sending files, just send your best work that will hopefully land you the part.

Once you have recorded the auditions, and cleaned them up, make sure to label them something descriptive.
e.g
Yourname_charactername_line1.mp3 or in this case yourname_goku_1.mp3 would be the first audition line “Well I was gonna ask, have ya been keeping up your training?
You should then put them in a folder named something like
yourname_charactername or yourname_production name
Most producers let you audition for more than one part, so if doing that you should put all your auditions in the same folder unless they ask otherwise. I would do a number of takes and pick the best one to send, your first try isn't always your best.
Additionally you might also want to make a text file in something like wordpad, with your contact details eg.
Your AVA name
E-mail
Messenger name
Website / Voiceacting.co.uk profile
This helps producers if they extract all their auditions and forget to mark down where each one came from.
You then put the text file in the folder you made earler, and then zip it.

 

Sending the file
Unless the auditions .zip file ends up massive you should then e-mail it to the producer. The producer should have listed an e-mail address in their mail. If it ends up too big you can always upload the file to your webspace or use a file sending service.
Be sure to add a polite note along with your e-mail e.g
“ Dear Producer,
Please find my audition for Goku enclosed. My AVA resume can be found at [website]
Thanks very much for your time.

 

The Wait
The producer can't always get back to everyone so keep an eye on the audition thread for cast announcements. If you don't get it don't get angry, it may not be that you did anything badly but the producer may have felt someone else fit the role better. You can sometimes ask for feedback, but it depends on how busy the producer is. Only ask for feedback if you feel you can take critique.
If you get the part well done! Be sure to pay attention to recording deadlines the producer sets or they may have to recast and you'll loose the part. Just because you got the role doesn't mean it's time to slack off!
by Azure at 05-19-2017, 10:34 PM
How did you get into voice acting?
 
Quite by accident actually, I'd been doing a lot of acting since I was young, but voice acting? I'd never really thought about that, or put it together. I was a big fan of a lot of shows as a kid, but it never occurred to me that there were people doing the voices of those characters. 
 
Then about thirteen years ago I was working on a video production in Houston, and one of the guys on the production said "Hey, you got a lot of acting experience right? There's this place in town that buys all these Japanese cartoons and they dub them into English and they need actors." 
 
So I thought that sounded like fun, and went and auditioned and got cast, ADV films was the name of the company. At the time it was just a tiny little group of people like us ( he gestures to the interviewers present), and the first show I did was Vega in Street Fight 2. I didn't know what they did with the shows once we'd recorded them, how they were sold, how they were distributed, how they were made; I would just go in record characters and leave.
 
Then it grew from there, after having done 15 or so shows with ADV I got invited to an anime convention, I never even knew they did those. I used to go to pop culture conventions like these ( MCM Expo), and dress up in my best Captain Kirk uniform or Obi-Wan or something. So I went to this anime con and was blown away. There were all these people dressing up as characters I'd played, or had toys, or action figures or wall scrolls. I was just blown away, I didn't even know this stuff existed.
 
Then I met people from FUNimation at a convention, and started working At FUNimation doing more and more snows, then I met people from Los Angeles and started working in Los Angeles. It just snowballed, I was just overwhelmed by how it took off. I never planned it, I always make sure to give credit to God. I didn't plan for it, I didn't study for it. A door just opened and I just hazardously stumbled through. It was a really good door.
 
You've started to dub a lot of songs for anime running on TV, a few years ago it seemed most changed the songs completely. What changed?
 
There isn't really a set time that they started dubbing songs, a lot of times the Japanese companies that owned the original music won't grant the licence to dub the songs, because they want to sell CDs of the original bands. Like Full Metal Alchemist, they wouldn't let us dub any of the songs. They wanted to promote all the bands that sung all those songs, they were all very popular bands over there (in Japan), so they didn't allow FUNimation to dub all the songs.
 
Then you come to One Piece or Dragon Ball Kai, then they got permission. I have a very extensive background in music; I've been singing, writing and producing music twice as long as I've been voice acting. I got the chance after ten years of not being involved in the music of anime at all, I just did voice acting. It was kinda weird, I did so much music, but they never asked me to do anything music related until I was asked to sing some One Piece songs, and there was the GT song, and the Kai theme. Since then I've done songs from DNAngel and Ouran High School.
 
It's just up to the Japanese companies what they allow to be dubbed.
 
What role are you most proud of playing?
 
Without question I would have to say is Edward Elric. I had no idea I'd be so impacted by that show and by that character. I remember when I was young, there was an actor named Yul Brynner, and he played the King in 'The King and I', he did all kinds of stuff but he was most known for playing the King in the King and I. He did that show for almost every night for thirty years on Broadway, thousands of performances. I realised that out of all of the characters I'd played, that as much as I loved Full Metal and that character, I'd played it longer than any other character I'd played. When you consider the original series, the OVAs, the movie, video games and Brotherhood ( which was longer than the original series), then the movie from Brotherhood and OVAs from Brotherhood, and then suddenly I'd played this wonderful character in this amazing show for something like 140 episodes.
 
There are a lot of roles I'm proud of; Tamaki from Ouran High School Host Club, Zero from Vampire Knights, and there's a show airing at the moment in the States called Kekkaishi, and I play Yoshimori the lead in that show, there's also Fai from Tsubasa, Ikkaku from Bleach; there are so many great shows, but it's so hard to top Full Metal.
 
Are there other voice actors that have inspired you?
 
No not really, but there are other voice actors that I have a great amount of respect for, and in many cases I've been doing it longer than they have, but they're really good at what they do. Laura Bailey is amazing, Lucy Christian is fantastic, Troy Baker ...they're just stupidly talented people. Laura actually plays opposite me in Kekkaishi, and of course she was Lust in FMA. So not so much as inspired, as much as admire and respect them. 
 
...a lot of people suggest Mel Blanc
 
I think they say that because everyone knows him as the Warner Brother's voice actor, he's amazing but when I was a little kid watching all those shows I never thought of being a voice actor. It never occurred to me to be a voice actor, so it never occurred to me. I remember being young, something like 13 or 14 and me and my friend loving Speed Racer. Now I didn't know it was anime, I didn't even know what anime was. I just knew it didn't look like Scooby-Doo, it didn't look like all of the other Western Cartoons. It looked different, the voices were different, the delivery was different, they way they were performed were different. So me and my friend ran around all the time imitating Speed Racer, so who could have known that fast forwarding thirty years that I'd be in the middle of anime, which Speed Racer was!
 
Have there been any roles you've auditioned for and not gotten?
 
There are always those yeah. But worse than that was the roles that I was cast in, then the company went down and they lost the licences and it went to another company. I don't know if you remember Sergeant Frog? I love Sergeant Frog, I got cast as Sergeant Frog, (Keroro) we did fifteen episodes; we were well into doing that show, and I loved it so much. Then ADV went under and all the licences went to other companies, and FUNimation got it and started over with it casting actors that lived locally. Suddenly it was gone. Same thing with Gurren Lagann, I was playing a great role and ADV went under and it went to a company in Los Angeles, but I wasn't living in LA at the time. I wanted to be involved in Death Note, but that went to a production company in Canada and you won't find any American voice actors in their productions, because that's part of the deal you have to use their people. 
 
There are plenty of those, if you do anything long enough they'll be roles you really wanted to do or were gunning for and that's part of the business, there's rejection. You've heard that before. For every role you get there's ten or fifteen you audition for and didn't get. There was a particular role in Hetalia, and there was a role I was really gunning for. It came down to me and one other guy, but that other guy's voice was a bit higher than mine was and that was why he got the role, and that'll happen a lot.
 
But I will say I'm extremely grateful, and humbled for the opportunities I have gotten. I've played a lot of great roles, and I wouldn't change it for anything.
 
Otaku News and Voiceacting.co.uk would like to thank the following...
Vic Mignogna for agreeing to be interviewed and taking his time out of a busy event schedule.
We'd also like to thank everyone at London MCM Expo for arranging the interview.
 
This article was a joint effort between Otaku News and Voicecting.co.uk.
by Azure at 05-19-2017, 10:33 PM
Last August thanks to the convention committee we got to spend lunch with voice actor Brad Swaile. It's taken me a bit of time to get the interview written up as Brad made a lot of interesting points and I didn't want to miss anything.
How did you get into acting?
 
I got into voice acting by accident, I got into acting mostly because of my sister. I have a sister named Tracy and she's a year older than me, so we're really tight. She got bit by the acting bug and I saw what she was doing and I was very impressed and I got jealous. So I followed her footsteps.
 
I started off doing theatre, and I then I got involved with a company called the Vancouver Youth Theatre. So that was theatre that was geared toward a cast of kids, so they would put together a troupe of kids and we'd playbuild a show and then tour it around. At some point me and my sister got on the same touring production and there was an acting agency right across the street from the theatre that would watch the kids that would come to the theatre and so thy approached me and my sister and asked if we would like to join their agency. They said they'd start sending us out on auditions for movies, TV shows and things like that, so we said yes please. So that got me into on camera acting, so then I started doing commercials and movies and local TV shows. Through that I had my first audition for a cartoon which was My Little Pony Tales and I got it, and I fell in love with voice acting right there. It was a good fit for me, I felt very comfortable with it and loved every aspect of it. That led me to some other voice projects, and then a few years later I had my first audition for an anime series which was a show called Ranma ½, and I got it, and that was the first time I'd really seen anime since watching Akira, back in the day.
So that got me back into anime a little bit, and it's kind of gone from there. When I ended up in college I realised the on camera work I didn't enjoy as much, and I loved being on set but I didn't like the whole audition process. I found it very challenging, where as with the voice side of things I didn't mind the auditioning and I love the people and I love the work. I also get to enjoy a huge perk in the form of conventions like these [ Amecon]. Which when I first got into voice acting I didn't know these kind of things existed.
That brings us up to date I suppose.
 
The fandom seems to have changed over the years, when did you start to get involved with conventions?
 
I didn't get invited to a convention until Gundam Wing, I think that was what did it. Because of Ranma I got my first fan mail, I got a call from the agency saying ' we've got a package here for you, it's fan mail.' I was so confused, so I went down to the agency to pick it up, and I'd have people sending me these amazing drawings , and letters talking about how much they enjoy the show and if they liked specific characters and it really blew my mind.
So then Gundam Wing came out and I got invited to a bunch of conventions, an anime convention will have one of two effects on actor. This is just from my point of view, it will either open up a new world that someone like me can embrace, as an art guy who has several interests including music art acting, all that kind of stuff , a convention like this is really inspiring to me. For some actors going to a convention can freak them out, and I can understand that for sure. I've been freaked out a couple of times myself .
 
 
What's the strangest line you've ever had to perform?
 
This is a two part answer, the strangest one I didn't find so strange at the time we recorded it. The animation around it made it a little interesting, but then coming to a convention after the show was released really bumped it on the list of interesting lines and it's quite simply;I take a potato chip and eat it. So now when I go to conventions people force feed me potato chip and ask me to read a line. At the time I didn't think too much of it, but it's become a pretty funny thing.
 
Another line was in a series called 'Black Lagoon' , where the characters that I play are sweet unassuming hero types who tend to say the right thing, then Black Lagoon comes along and there's some filthy language that show. So I'd read the scripts for the episodes and I'd start to get jealous, as many of the cast got to deliver these really outrageous lines and then finally because of black lagoon I got to deliver my first F-bomb. So that was great fun, I must have recorded that line a thousand times, for me it was therapy.
 
Do you find a lot of voice actors pull funny faces when they record?
Absolutely you have to, if you're not enveloping your character in some small way it's a much harder thing to do. But there's also limitations within that, a good example from that is X-men for example Scott [McNeil] if he's in battle as Wolverine watching him perform you believe he'sin battle. But you have to confine your movement so you don't go off mic or get clothing in the way. So it's a delicate balance between getting the performance you want to portray butalso making sure your technical techniques are in check.
 
 
Do you enjoy performing attack yells etc?
 
Depends on the show, in Dragon Ball Z it's all screaming you scream over three commercial breaks. That was hard but fun.
Pre-lay animation [ recording for new animation rather than dubbing over a foreign show - Azure] when you record fights you have to separate it out, but that can be a lot of fun playing off the other actors so they can overlay it after.
Now for anime series how I like to work is watch a series of sequences, you can record one sound at a time but I like to record the whole sequence for flow. You can get the peaks and values otherwise it can sound a bit static. That's something I really enjoy, convincing the director to let me do the whole sequence, watching it then making mental tabs of what's going on in the battle and then just running it. Then sometimes you'd do a great run, sometimes if something is a bit off I can do in and do that little bit again but sometimes I'll run it again.
 
How many times have you been to the UK?
The first time was MCM Expo, and when Amecon first invited me I jumped for joy to get the chance. When they contacted me again I was really surprised and honoured. I really didn't expect to get another invitation, I think I said yes before I'd read the e-mail!
When I got here I decided to have an adventure because of the Olympics and I hopped on a train to Coventry and attended the women's football bronze medal match. When Canada my country was playing France, and we won and that was cool. The last Olympics was in back yard in Vancouver, and I got to see the Summer Olympics here!
 
Do you have any tips for anyone who wants to go into voice acting as a career?
 
My tip is explore all aspects of acting. Sometimes I get that question phrased as how do I get into anime voice acting, don't limit your opportunities by picking something so specific. Most voice actors I know that have been doing voice acting for anime, it was just something they got into and had a knack for it that they could peruse. The majority of voice actors do other forms of acting as well in theatre, on camera. The most important part of the phrase voice actor, is actor. Sometimes, you'll have people that so reasonable interpretations of characters from the Simpsons. Well, that show's already been cast and been running a very long time. If you can do a decent Krusty, well there's someone that can do it better and he's been doing it for sixteen odd years.
So that's the only sound advice, I can give explore acting the voices come secondary.
As far as how to get into voice acting, it's different for every person and depends on where you live. If you don't live somewhere where they do voice recording it'll be tougher to get into paid voice acting.
That gets me into another topic, with the way technology is going allowing people to display their entertainment projects there's more of a demand for voice acting. So working on someone's web series is a great way to get practice and get yourself out there. It may not pay anything but it's work, most people who love voice acting love the work. Anime doesn't pay that well, contrary to some people's belief, it's the work that drives you.
There's lot of opportunity out there you just just have to be diligent and pursue it then find out what works for you. One thing being in Vancouver in terms of professional voice acting, because I also do video games and radio commercials, Tv spots,and things like that. With me in Vancouver having an agency if a new project comes to town usually they'll contact the agencies in the area and I'll get an audition for that show. One great tool is use research skills, figure out what's going on in the industry in your area. Many agencies have voice departments and they didn't when I started out. So there's ways to contact those people and ask them, you don't have to be part of an agency to get work it's your decision. As much as an agency interviews you to get on their roster, you have to decide if it's right for you.
It's a privilege to work in this industry, but it has to be on your own terms. It's a really brutal business. The entertainment industry is very ruthless no one steps around your ego, you have to have a thick skin. This is all in my opinion, it's why I don't like working on camera jumping through all those hoops, it was no fun .
 
Everyone has their own story how they got in. It's not like other careers where you take certain qualifications and there's an entry point to get in Even within other industries there's divergence as to where you end up...
 
Thanks to Brad and Amecon for giving up their lunch to help us. This interview is a joint project between Voiceacting.co.uk and Otakunews.com
by Azure at 05-19-2017, 10:31 PM
I've been going through my old voiceacting.co.uk backups and will be reposting old content for archive purposes:

Voice Actress Cristina Vee kindly took time out to answer a few questions. Cristina's roles have included Aika Sumeragi in AIKa R-16: Virgin Mission and Melissa in Tweeny Witches.
1. Can you tell us about yourself?
Sure! My name is Cristina Valenzuela. I'm an obsessive compulsive (no joke!) college student living in Long Beach, where I attend CSULB as a theater major. I'm 21 years old. I LOVE playing video games (especially DDR), reading, watching anime and I'm a big time Joss Whedon fangirl.

2. What made you start voice acting?
I'm not really sure when I started, actually... when I was younger, I used to memorize the scripts to my favorite Disney movies verbatim, mute the TV, and perform the entire movie all by myself. When I was in middle school, me and my best friend discovered the subtitled VHS of the Sailor Moon movies. We used to lock ourselves in her room for hours on end making our own dubs of the films. We used a tape recorder and some cups and plastic bags for sound effects. Those were seriously some of the funnest days of my life! Eventually I discovered that there was an entire community online where people posted auditions and created fandubs. That was a whole new world for me. I can honestly say that I wouldn't have achieved what I have today if it weren't for the FLAVA and VAA boards. They've provided invaluable experience!

3. How did you make the transition from amateur to professional?
I was invited to audition at Bang Zoom after I did a voice acting workshop at Anime Expo. I was 16 at the time, and it took me about 4 years to land a major character.
4. What inspires you?
Anime, acting, and music are very important parts of my life. I have found my identity within them and with the people who also share this love. When I sing, I sing to someone who has impacted me in some way. When I act, I draw on the experiences I've had with my friends and family. They are the people who inspire me to keep going.

8. Have you ever felt like giving up?
Wow, yes. When you pursue a career in acting, it can be so difficult to learn how to be rejected on a regular basis. There is so much talent out there and these days work is scarce. It also doesn't help that OCD already makes everyday living sometimes very difficult. But I just can't give up this dream. No matter how hard I may fall on my face, I'll never stop singing and acting. It's an essential part of me.
9. Can you tell us what you are up to now?
I'm going to a bunch of cons this year as a guest, and I even get to perform live at a couple! I've done a few video games that are coming out in a couple months, one of which I am so excited about (but can't talk about yet). I'm also in a show (live theater) called "Chavez Ravine" where I will act, sing, and play the drum set. It's going to be directed by Edgar Landa of Culture Clash, which is amazing! But yeah, right now my main focus is to graduate from college so that I can move to Burbank and really start auditioning for more projects.
10. What are your aims for the future?
I'm going to fully devote my life to acting and singing. If that doesn't work out, I won't have any regrets. I have amazing people in my life and I'm going to be happy no matter which path is chosen for me.
by Azure at 05-19-2017, 10:28 PM
I've been saving some tutorials from the old site, here's one on Fruity Loops.


Reggid’s Music Production Guide How to Make Music Using FL Studio

I’ve been using FL studio ever since 2005 and it changed my life in
my music productions and they were ever since a lot better. When I
first started making music, I mainly used loops. I used ACID 3.0 when I
first started making music. I still use it today but mainly for
recording and for rendering. Nothing was original for me then, but
however I then also used MTV Music Generator. I used all three games
for making music. The third game mainly was loops, but however it
started getting original when I used the first 2 games (Music 2000
elsewhere). That was back then until a friend sent me FL. It had
changed my music for ever and my music quality got a lot better than it
did.

Now I’m gonna give you guys a guide on how to make music in FL and maybe you will become a great producer like me.
First, we are going to go over some basics. We first are going to make a beat.
Here we are at the screen where the screen, now see the arrow
pointing to those grey and red boxes? Those are for the beats.
Basically click it and it will have a kick

Part I - Making a Beat
[Image: fl1-1.jpg]
Here we are at the screen where the screen, now see the arrow
pointing to those grey and red boxes? Those are for the beats.
Basically click it and it will have a kick

[Image: fl2.jpg]
See that was simple. Here is how it sounds.
http://www.orbitfiles.com/download/id2730293673.html
Now let’s fill three more boxes.
[Image: fl3.jpg]
There, now we have four kicks. Here’s how it sounds
http://www.orbitfiles.com/download/id2730294207.html
Now we have a full kick beat. Now let’s paste the beat in the playlist.
See where the red arrow is pointing in this picture? That’s the playlist.
[Image: fl4.jpg]
Now let’s paste in the beginning.
[Image: fl5-1.jpg]
Here we go, now we got a box in. If you want to make sure it’s in
place, change the “Snap” option to “Bar”. Here is how in these pictures
below.

[Image: fl6.jpg] [Image: fl7.jpg]
Ok, now let’s paste more of that kick in the playlist.
[Image: fl8-1.jpg]
Ok, now here is how it would sound:
http://www.orbitfiles.com/download/id2730345908.html
Now that we got that covered, how about we add more to it than just
that kick. It would help make the beat interesting. I also would advise
you to that you use a new pattern for a new beat sound just so you
wouldn’t have to be making version where its just a clap and hat.
Making them separate helps! Ok let’s go on to adding more. Now let’s
click on the next pattern.

[Image: fl9.jpg]
Ok, here we are. So, how about we add a clap? Now for a clap, we need to fill those two red boxes.
[Image: fl10.jpg]
There we go, now let’s add four more blocks of kicks and let’s put in four boxes of claps.
[Image: fl11.jpg]
Here we go, now we have more of the song. Here is how it would sound like.
http://www.orbitfiles.com/download/id2730394523.html
Now let’s add a hat. Let’s go to pattern 3.
[Image: fl12.jpg]
To do an off beat hat, click on the third box in the hi-hat section.
[Image: fl13.jpg]
There we go. Now let’s add three more.
[Image: fl14.jpg]
Here is how it would sound
Alone:
http://www.orbitfiles.com/download/id2730624479.html

with the kick and clap
http://www.orbitfiles.com/download/id2730623721.html

Ok now let’s add four more boxes of kicks and claps and now add hats into the playlist.
[Image: fl15.jpg]
Ok, now here is how the arrangement would sound like so far.
http://www.orbitfiles.com/download/id2730622407.html
Now, before we go further I would like to go over one thing and that would be changing the sounds.
[Image: fl16.jpg]
Let’s change the kick sound. Right click on “Kick” As the arrow in the picture above points.
[Image: fl17.jpg]
Here in this picture above, it will bring up a menu. Now let’s click on load sample.
[Image: fl18.jpg]
It will bring up the browser where you can find files. Now, we need
to have a great quality kick, you don’t want to keep using FL kicks or
it will sound “fruity” after a while and generic. So samples “outside”
of FL would help greatly with projects. Now let’s choose the sample
“CoolBD_09.wav” shall we?

[Image: fl19.jpg]
See, now it has a new kick. Here’s how it would sound:
http://www.orbitfiles.com/download/id2730680694.html
It’s self explanatory for the clap and hi-hat.
[Image: fl20.jpg]
I selected a great sound for each channel. Here are links for these two sounds:
Clap:
http://www.orbitfiles.com/download/id2730697101.html

Hi-Hat
http://www.orbitfiles.com/download/id2730698917.html

Now here’s how the arrangement will sound with these new sounds.
http://www.orbitfiles.com/download/id2730700182.html

Well that sounded better than the fruity style. That covers the beat part. Now lets move on to adding percussion.
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